AI Insights · Timothy · April 2024
Top 5 Cannabis Games Performance in Chile Q1 2024
In Q1 2024, the top 5 cannabis games in Chile showed varied performance trends in downloads, revenue, and active users on a unified platform.
In Q1 2024, the top 5 cannabis games in Chile exhibited diverse performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers an insightful look into the market dynamics of these cannabis-themed games.
Hempire - Weed Growing Game experienced significant growth in weekly revenue, peaking at around $182 in late February. Weekly downloads also saw a notable increase, reaching approximately 1.6K by the end of February, while weekly active users surged to a peak of about 3K by the end of March.
For Bud Farm: Idle Tycoon Game, weekly revenue peaked at around $101 in mid-February. Weekly downloads showed a moderate increase, peaking at approximately 608 in early January. Weekly active users saw a peak of about 522 by the end of February.
Weed Factory Idle showed modest revenue, with occasional peaks of $2. Weekly downloads started strong at 415 in mid-January but gradually declined to around 187 by the end of March. Active users also saw a downward trend from 814 in mid-January to around 502 by the end of the quarter.
Weed Firm 2: Back To College experienced a steady increase in weekly revenue, peaking at $47 in late February. Weekly downloads remained relatively low, with a peak of 38 in mid-March. Active users showed a gradual increase, peaking at 129 in mid-March.
Lastly, Wiz Khalifa's Weed Farm had fluctuating weekly revenue, peaking at $25 in mid-January. Weekly downloads reached a peak of 39 in mid-February, while active users peaked at 62 by the end of February.
For more detailed insights, visit Sensor Tower.